Parallax Mapped Rooms for Blender 3D (WIP)
Create fake material based rooms for big buildings
https://www.youtube.com/watch?v=yBVzhnKHBmA
Update 1.1:
Now supports:
- Generated Texture Coordinates
- Distortion Correction
Note:
For this effect to work, you need to have a UV map, 1 whole UV space = 1 Room
wrong rotation in UV space can lead to heavy distortions
Its free, but I also dont mind any support :D
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